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Starlight SkinAPI is an advanced Minecraft skin API that supports various render types between both Bedrock and Java edition!

Example

Input any Username/UUID to try it out!



Default

Default is the original render type and has 3 modes.

full bust face

Marching

Marching is a fun and unique render of the player marching and has 3 modes.

full bust face

Walking

Walking is a neat and casual render of the player walking and has 3 modes.

full bust face

Crouching

Crouching is a epicly awesome render of the player crouching and has 3 modes.

full bust face

Crossed

Crossed is a epicly awesome render of the player crossing their arms and has 3 modes.

full bust face

Criss_Cross

Criss Cross is a simple render of the player sitting in a criss cross position and has 3 modes.

full bust face

Cheering

Cheering depicts a player character jumping in the air cheering.

full bust face

Relaxing

Relaxing depicts a player character laying down relaxing.

full bust face

Trudging

Trudging depicts an exhausted player character stomping slowly.

full bust face

Cowering

Cowering depicts an scared player ducking for cover.

full bust face

Pointing

Pointing depicts an cocky player character pointing at the camera.

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lunging

Lunging is based on the famous Minecraft Dungeons banner art, and depicts the player's character lunging forward with a sword.

full bust face

Dungeons

Dungeons is based on the Minecraft Dungeons idle animation.

full bust face

Facepalm

Facepalm depicts an annoyed player character facepalming.

full bust face

Sleeping

Sleeping depicts the player leaning against something sleeping.

full bust

Dead

Dead depicts the player dead on the ground.

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Archer

Archer depicts the player aiming a bow ready to shoot.

full bust face

Kicking

Kicking depicts a player who got a running start kicking.

full bust face

Ultimate

Ultimate is a simple render type based off the character renders from Super Smash Bros!

full bust face

Isometric

Isometric is a special render type that uses an orthographic camera to capture the player from a perfect angle.

full bust face head

Head

Head is a render of the player head but floating and has one mode.

full


Bitzel

Bitzel is a two-dimensional render type using the style created by the content creator Bitzel.

full bust face

pixel

Pixel is a two-dimensional render type using the traditional style most skin apis use.

full bust face

ornament

Ornament is a seasonal render type which can be used to make real printable ornaments!

full

Skin

Skin is a simple render that outputs the players skin file and has two modes. Default outputs the original skin file straight from Mojang's API, while processed outputs a processed version of the skin. When a skin is processed it converts classic skins (64x32 skins) to the newer skin format (64x64 skins.)

default processed

Credits